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Planetary annihilation titans
Planetary annihilation titans













planetary annihilation titans

That makes the battles pretty impressive. Battleships fire so far away they need a radar to see what they are firing at, giant units can destroy normal ones by just stepping on them, and artillery units attack bases at the other end of the map. Thanks to this innovative system, SupCom was able to make the battle take place on huge maps (up to 80×80 km!), with huge units which all have a huge range. (This is not the only thing which makes SupCom awesome, but I cannot speak about all of them here…) T3 Ares T3 Atlas T3 Helios T3 Zeus T3 Ragnarok T3 Loki T3. Believe me, once you tried it, you cannot go back to the old system. T2 Catalyst T2 Halley T3 Ragnarok T2 Catalyst T2 Diplomat T3 Holocene Transfer. No more mini maps, no more stressing mouse moves to the screen borders, no more struggle to see where the hell this attack comes from: you just zoom in and out, all the time. That means, at every moment you can dive in the middle of the battle or take some altitude to establish a large-scale strategy. Why revolutionary? Because it introduced what is now commonly called the “ strategic zoom” which allows you to zoom out to see the whole map. For me, everything started 8 years ago, when a friend of mine presented me a new game, a revolutionary RTS: Supreme Commander.















Planetary annihilation titans